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Hey! I've released a small bugfix / UX update on Itch.io now, to take care of some common issues. 

https://pixel-puddle.itch.io/disrobia/devlog/544162/demo-1-bugfix-release-1-23-6-10

  • Add rhythming indicators to help players know when to rhythm
  • Make beegirl-tentacle pond above the red tentacle mimic maze easier to pass
  • Add accessibility toggle to make camera-zoom manual during "combat"
  • Show “end” button immediately when HP is depleted
  • Make purple tentacle effect less slippery, and add a bit more movement speed (+10% –> +15%)
  • Fix bug where gravity would not reset if you entered animation with a monster that didn’t have a gravity effect
  • Make red tentacle mimics use less physics processing power
  • Make monster navigation slightly smoother in terms of performance

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