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I'm off to Tokyo Game Show soon and will probably be too busy eating curr--I mean, covering the show to post much for a while. So please enjoy this lovely look at another stage of Bionic Commando. I intended to make this entry delve into two levels, but it turns out there was a lot more to cover here than I expected! Especially for an optional stage. This is game is great, y'all.

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The Anatomy of Bionic Commando | 6 | Botany bane

If Area 2 was the game's optional warm-up, Area 3 is more of an instant-kill death trap trial-by-fire... though still an optional one, as it happens. The item you earn for completing this stage (the Rapid Fire Device) allows you to shoot a bit more quickly, but it's much less useful an item than something like the Energy Recovery Pills or Iron Boots, and at no point in the game is it required.

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