Metroidvania Works #19: Strider & Willow (Patreon)
Content
Our journey through the ur-metroidvania's formative decade continues apace with two from Capcom in the form of Strider (not to be mistaken for the cool arcade game) and Willow (not to be mistaken for the cool arcade game). Yes, these adventures continue Capcom's persistent insistence upon reworking arcade releases for NES, whether due to Nintendo's insistence that games for their console be unique from those on other platforms or simply because Capcom realized that there was no way in hell you were going to pull off a convincing take on some of these games on the meager NES hardware. Whatever the case, both of these non-conversions contain some strong ideas, although only one manages to pull them off with aplomb. (If you have spent more than 10 minutes with either of these games, you know exactly which one I'm referring to.)