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You know things are rough when Bokosuka Wars is the highlight of an episode. Nah, that's not really fair—Bokosuka Wars was actually pretty clever! Doughboy wants to be clever, but it trips over its own landmine and self-detonates. And 1942, well... it's hardly the worst shooter on Famicom at this point, but it's still pretty dicey.

We're almost to the end of 1985, though. Bear with me for a few more weeks and we can at least share a change of scenery together. Now that is cause for Thanksgiving.

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We're winding down NES Works Gaiden's survey of the Famicom's first few years of life, and just in time. This trio of games once again underscores the way proliferating publisher expansion resulted in precipitous plummet in playability for Famicom software. Doughboy sees the debut of Kemco with a disastrous port of a computer game; 1942 marks Capcom's uninspiring arrival on home consoles; and Bokosuka Wars... well, actually, it's not so bad if you know what's going on? But it's the exception to the rule. War really is hell. Production notes: Video Works is funded via Patreon (http://www.patreon.com/gamespite) — support the show and get access to every episode up to two weeks in advance of its YouTube debut! Plus, exclusive podcasts, eBooks, and more! NES/Famicom footage captured from @Analogue Nt Mini; arcade footage captured from MiSTer with thanks to @MiSTer Addons. Video upscaled to 720 with @Micomsoft xRGB Mini Framemeister.

Comments

Tirgo

This early cut with music playing faintly underneath the voiceover is quite strange. To quote Jay from RedLetterMedia, "this is borderline experimental". I actually kind of like the effect though I'm assuming it won't make it to YouTube

Jeremy Parish

No, this is the final cut. I don't have anywhere near enough time to redo this entire video, which I had to produce on the road. I'm really baffled by the background noise, because I recorded it in a quiet hotel room. All I can guess is that my (hardwired) portable mic somehow picked up a radio transmission? I don't know how that would have happened, but there's definitely what sounds like a radio station in the background. The downside of my need to travel constantly for work is that some of these episodes end up being less than optimal.

PT

I imagine this was one of those episodes where you looked at it and wondered if any of this was necessary. Oh boy, 1942 again! Begun, the Morse Code Wars have. The Bokosuka Wars discussion is needed though as just another reminder that the game is somewhat more than a early emulation meme.