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And our final entry for the current slate of patron requests: From Peter LaPrade, here's a piece on an interesting, early, first-party Famicom Disk System release that was very nearly lost to time: Nintendo's very own Nazo no Murasame-jou. Think Zelda, but as a mostly linear action game, with a katana instead of an enchanted broadsword. It's an entertaining take on the top-down shooters that were blowing up in arcades in the mid ’80s, sporting the unique twists you'd expect from Nintendo. Thankfully, you can get your hands on it pretty easily these days, assuming you kept your 3DS handy. (Why wouldn't you keep your NES handy?!)

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Nazo no Murasame-jou retrospective: Feudal floppy | NES Works Gaiden #027

By request of Peter LaPrade, this week brings us another look at a Famicom Disk System exclusive that ended up being stranded in Japan until fairly recently: Nintendo's own Nazo no Murasame-jou. A brisk, challenge action title with a structure loosely patterned after The Legend of Zelda, Nazo no Murasame-jou seems like the kind of thing that probably would have done fairly well for itself had Nintendo localized it alongside their other FDS titles (Zelda, Metroid, Kid Icarus, and Volleyball) in mid-1987. Instead, it languished in Japan for decades, though it has exerted a small presence on modern games like Smash Bros., meaning you could be more familiar with this game than you realize. Video Works is funded via Patreon (http://www.patreon.com/gamespite) — support the show and get access to every episode up to two weeks in advance of its YouTube debut! Plus, exclusive podcasts, eBooks, and more!

Comments

TheyCallMeSleeper

3DS Virtual Console was definitely the place I finally got my hands on this game after hearing about it for at least a couple years. After I played, it quickly became one of my favorite games of Disk System origin. On a side note: If you max out your lives counter to 99 (which in all likelihood requires multiple playthroughs since the game loops endlessly, and something I know I wound up doing!) you'll gain permanent invincibility. Well, permanent until the level timer takes one of your lives, anyway.

Peter LaPrade

Thanks for fulfilling this request. Nintendo definitely had a strong FDS lineup in 1986, many would later be considered classics, and so I wanted to make sure Nazo no Murasame-jou also got some Works coverage.

TheyCallMeSleeper

It's definitely a game with a quiet legacy, that's for sure (a small reference or cameo here or there, mainly). But for me, that just says how underrated it appears to be even at Nintendo.