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Yes, I skipped from 008 to 013. We'll mop up the stragglers soon. For now, please enjoy this very, very lengthy video about Gyromite, a game pretty much everyone hates.

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Good Nintentions #013: Gyromite [Nintendo, 1985]

Skipping a bit out of sequence for this one, as we jump ahead in the NES chronology to perhaps the most fascinating game to arrive in the U.S. in October 1985. Gyromite may not have been influential the way Super Mario Bros. would be, but it played an essential cornerstone role in Nintendo's eventual conquest of the U.S.

Comments

Aaron Schafer

Also, how long did you have to practice to rattle off all those peripheral names? In literally close to a decade of listening to you record retro video game discussions, I don't think I've ever heard you speak that fast.

Aaron Schafer

You said the B mode acts like Mario and Wario or Lemmings; what I think of is some old cartoon, Warner Brothers I think, where one of the characters sleepwalks through a construction site, just barely missing instances of certain death, while another character tries to save them. Animaniacs basically did the same thing later with that baby who chases balloons while her dog tries to prevent calamity; the name escapes me at the moment. But in my head I have a very strong image of someone in an old-fashioned dressing gown and cap, arms out in front, zombie-like, walking under one of those big guillotine-like crushing devices that I'm fairly certain only exist in the animated world.

Jeremy Parish

That's a pretty old cartoon gag — I think Mr. Magoo did it first, or at least most famously. As for your previous question: Three takes.