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I've decided to up the frequency of N64 Works from "once every few years" to "a few times every year." Nah, just kidding. Once I power through NES Works 1987, I'll get serious about finishing up N64's 1996 run. It's not like there are that many games! And by and large most of them were pretty good—as with Wave Race 64.

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Wave Race 64 retrospective: The N64's a-wake-ening | N64 Works #003

The first post-launch release for N64 proved to be as strong as its two day-one titles. Wave Race 64 arrived mere days after SingleTrac and Sony's Jet Moto, but it felt like a massive leap forward in terms of tech and fluidity. Nintendo's x-treme water racer maximized its sophisticated water programming, creating a series of physically and aesthetically varied tracks that felt like no other racing game before it—and while its frame rate and HUD haven't aged well, it's still a blast to play. Video Works is funded through Patreon (http://www.patreon.com/gamespite) — support the show and get access to every episode up to two weeks in advance of its YouTube debut! And be sure to check out the Retronauts podcast (http://www.retronauts.com), where I (and many others!) tackle a much wider array of classic gaming topics each week.

Comments

Diamond Feit

The only thing I know about Wave Race is the long-after-the-fact discovered Easter egg with a bored, rather than excited, announcer. But I think that was the GameCube version.

Eric Plunk

The water effects were mind blowing for the time, like something right out of The Abyss, lol.