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Wow, I'm really glad I decided to follow up Virtual Boy Works with Game Boy Works Color. It turns out there's a lot of continuity between them, and this episode in particular is a striking (not to mention surprising) example of that. This is basically a sequel to Virtual Bowling. I don't know if much of anyone actually cares, but it's kind of need to see the connections unfold across these platforms so intricately! Or maybe it's just me.

I also covered a shogi game here, even though I am extremely ignorant of shogi. Sorry about that.

Files

Pocket Bowling retrospective: Picking up a Virtual spare | Game Boy Works Color #004

Virtual Boy Works ended on a slightly downbeat note with Virtual Bowling, a fine take on the 10-pin pastime by Athena that remains inaccessible to normal humans thanks to its alarming rarity and terrifyingly high price. Well, here's the happy twist coda: Pocket Bowling is a direct sequel to Virtual Bowling that carries forward many of the other game's core mechanics and design elements, but costs a LOT less and doesn't require a piece of fragile, hard-to-come-by equipment to enjoy. Sure, Game Boy Color can't support the immersive viewpoint and design of Virtual Bowling, but this captures the enjoyable core of the other game quite neatly. Let's hear it for small victories, eh? PLUS: Japan-only release for this episode: Warashi's Honkaku Shougi: Shougi Ou.

Comments

Bastien Nocera

Did the Game & Watch game (also shown on the outro) flash for a second in the middle of the video on purpose?

Bastien Nocera

I’m afraid that I don’t have enough bandwidth to watch the video again. It flashed for a second in the middle of the video, when you were presenting different games as background. Sorry I can’t help more.