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The NES's 1986 lineup is winding down with only two more games to go after this one. And, pleasantly, the quality seems to be ramping up as we advance toward the end of the year. Commando is the first third-party release I would deem genuinely worthwhile, and it goes a long way toward clearing those first two Capcom releases off the books...

Files

Commando retrospective: A rapid assault of quality | NES Works #033

Capcom brings its NES development in-house with its third NES release, Commando, and nothing will ever be the same again. A fairly straightforward shoot-em-up offers a perfect trial run for the factors that will help propel the company to the upper echelons of NES development: Rock-solid technical underpinnings and home-exclusive content.

Comments

Joel Berube

Excellent, Two Jeremy Parish videos in one day! On a serious note, what is the intended scope of NES works? What makes certain titles suitable to be featured, and what course do you intend with this series(i.e. the entire North American library, the complete first few years, etc.)?

Jeremy Parish

NES Works touches on every U.S. release in chronological order. I will definitely take the series through the end of 1987. Beyond that... we'll see.