[The Hive] Pre-production #15 (Patreon)
Content
Latest batch of work on The Hive!
I grossly underestimated the time it would take to have even one background done.
I tend to work on the Hive on saturday morning since I like the project so much and it usually allow me to show a bit more. But even with the extra time, the backgrounds seems to be the most time consuming aspect of the production yet.
As you may have seen in the last pre-production post, I work with a 3D artist. I draw details and objects over the 3D render. It allows me to speed up the process a bit. The linework still took me ages.
I've gone with only flats colors, with minimal shadows, in order to cut corners.
I then draw every object on a separate layer. The idea is that I can add or remove objects during the game and also make them clickable.
Here's an example of what it should looks like in game. The arrows will be clickable and allow the player to explore the area. Each of the objects with highlight should be clickable too.
I think doing each separate object is what took me the most time, outside of the linework.
And finally, I did a night version as well!
Next week, I plan on working on Perpetual Change again. But for the next batch of work on the Hive, I'd like to sketch another background and work on two new outfits.