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Poll

Sci-Fi Maps Poll #12

  • Military 76
  • Cargo 36
  • Pirates 83
  • Scientific Research 91
  • Colonization 48
  • Mining 23
  • Deep Space Exploration 91
  • Corporate 62
  • Luxury 44
  • Commercial 36
  • 2024-01-06
  • —2024-01-13
  • 590 votes
{'title': 'Sci-Fi Maps Poll #12', 'choices': [{'text': 'Military', 'votes': 76}, {'text': 'Cargo', 'votes': 36}, {'text': 'Pirates', 'votes': 83}, {'text': 'Scientific Research', 'votes': 91}, {'text': 'Colonization', 'votes': 48}, {'text': 'Mining', 'votes': 23}, {'text': 'Deep Space Exploration', 'votes': 91}, {'text': 'Corporate', 'votes': 62}, {'text': 'Luxury', 'votes': 44}, {'text': 'Commercial', 'votes': 36}], 'closes_at': datetime.datetime(2024, 1, 13, 17, 27, 10, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 1, 6, 17, 9, 43, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 590}

Content

Hey everyone!

We're currently working on more series/collections of ships! What kind of ships would be most useful for your games?

Comments

Charles McBride

Larger ships would be nice. Crews of 20-50.

Jason

In general, larger maps or with smaller maps with multiple layers are the most helpful, regardless of setting. In ships, this might appear as multiple decks, and on land, as an area with buildings with interiors. Encounter maps are useful to some extent, and your art is lovely, but if they are small without additional decks or explorable interiors, they feel somewhat flat, and require a lot of buildup to get the party to that location, without a commensurately large payoff. In a large, space-faring universe, it seems strange that so many vessels are essentially studio apartments, rather than larger colony ships, government battleships, corporate mega-yachts, colossal space stations, etc. (I'm aware you have a space station map, and it's lovely. These are just example tropes.) For instance, you make wonderful boss fight maps, but how did the party get to that one room? What else is happening in that base, or ancient temple, or battleship? Where do those doors lead? Just some thoughts. Sorry about the long block of text - my return key is not working.