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Hi everyone! Here's our last release for March! We decided to really go detailed with this map and create a detailed Sci-Fi boss map!

The creature in the chamber can be whatever you want it to be! Perhaps it's an endangered species, captured by mad scientists that are abusing it's abilities. It could be an deranged highly intelligent being, preparing an army of hive mind clones!

We'd really love to hear your feedback on this one too as it's our first attempt at a 'Boss Room' battlemap for Hyperdrive Fleet! Let us know in the discord or the comments below!

Have a lovely weekend everyone!

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Get your battlemaps from the links below!

Zone 51 [21x41] $1 Rewards

Zone 51 [21x41] $5 Rewards

VTT Files Master Post - Usually arrive 4-5 days after release

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Here are the variants we made for this ship:


Files

Comments

Joren Peeters

Yes yes a thousand times yes! More of this please!

Kevin Ignacio

Really cool! How about urban maps for sci fi cities? Ah wait, that might be too grand..... Perhaps a new Borough Bound but for sci-fi? Hahaha sorry don't overwork yourself guys.

Xotyc

This is amazing. In my current campaign, the world is being altered through the use of a machine that has harnessed a sleeping beholder, and the machine is powering the beholder's nightmares, which are manifesting for real in the world. I have 6 players, and all of them, unbeknownst to them, are actually also dreams of the beholders...all of their backstories and everything before the campaign started aren't actually real! They will ultimately have to shut down the machine, perhaps by breaking the beholder out. This room is perfect for it. And it just happens to have 6 pods! It's like you guys have read my campaign notes! Thanks so much for this!

Hyperdrive Fleet

Love the ideas! Borough Bound is a huge, complex project but we can definitely look into broadening the planet based maps!

David Fergman

This is an amazing map which I'll definitely try to use as soon as I get the chance to do so! Would you consider creating and releasing some sort of token or separate art for the captured monster outside of its cage? I'd love to have this be a boss fight where the fight moves over to a new phase once the players break the containment, letting them hurt the monster directly, but also releasing the monster from its cage.