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With lots of fun toys! There were, unfortunately, a few bugs with the new Boxer APCs which put a crimp on the final push, but hey, that's what you get with professional products instead of commercial.

To be honest, it's just really cool seeing Challengers in green and black camo instead of sand.

So, with that out of the way, Operation Whetstone is all over. Fight Club is working on a follow-up campaign, but it's still in development and could be a little way away.

Meanwhile, I've spent this week scripting out the next War Room episode and, oh boy: this is going to be the longest yet. The script came to 8000 words and the raw recording came to 55 minutes. That'll slim down some, but it's still going to be pretty damn chunky.

It should be ready for you guys next week though- the tough part from here is going to be making all the damn maps!

Beyond that, well, I don't have any more CM games up my sleeve ready to deploy- there are weekly PVP scenarios coming out of Fight Club's Black Sea Sunday CM events so I might go for one of those; alternatively, it might be a good move to step aside from the gameplay for a bit kick-start the Mission Editor series.

In the meantime, I think it's probably long past time to get back onto the Shorts, so I'll get the Monday poll going again and see what you guys want to see!

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CMPE Operation Whetstone 03