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The struggle continues! And I make even more questionable decisions.

To some extent, this battle is a fascinating one because of those questionable decisions. I can't remember exactly when the vibe sets in, but this is not a battle where I do very well: it very quickly turns out that my offensive plan is really not as good as Holoween's defensive plan, that I don't really have the means to successfully deal with that and then things get all kinds of psychologically interesting.

That's worth a video of it's own I think: how do things go wrong and how people behave when they realise things are going wrong, what leads people to prevaricate, fritter away forces and generally make poor decisions... even when they KNOW they're poor decisions.

In other, less self-deprecatory news, I've finally managed to finish off the mirror game that goes along with Rattenkrieg: Not One Step Back! It's a much more interesting, dynamic battle and I really should have recorded that one in the turn-by-turn format.

It's been a slog- it's about 40 minutes long- and Movie Maker 17 decided that it wouldn't render whatever file it found at 71%, which I had to go and fix, but it's sorted and ready to go for you guys after Rattenkrieg is all played out.

So now it's time to get back into the usual schedule- there's a Basics video up next, followed by... some kind of AAR... unless Final Blitzkrieg pops up on Steam and sticks a wrench in the plan. Fun times!

Files

CMRT Rattenkrieg Week 3

Comments

richard hutchinson

Watched the first few turns - glad to see my MG is finally moving forward. See what you mean about prevarication and questionable decisions. It's a really interesting battle I think because of this - attack is always pretty difficult I find as unless you scout heavily and prosecute and exploit quickly you get bogged down and then poor decisions are knowingly made for the sake of seeing if the predicted outcome will occur to prove to yourself that you understand what is happening at the micro level (like the peek), whilst acknowledging that you can't control or have full direction on the macro. I've been wondering to myself whilst watching why you didn't reorient to your LH flank after the DH on the antitank in the early stages. That surely gave you some room to exploit a flank whilst keeping some contact going on the RHS. That said, armchair generaling is much easier.

Luke Frame

Glad to see i went quickly. Even if i was sawed in half. I have full confidence in Hagemann to carry on and finish the mission, or die trying.

UsuallyHaplessVideos

The failure to reorient is a good one. "It'll take too long, I'm too far out of position, the enemy will see me reorient and react" etc.