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A very quick one, but useful for those getting to know how it works. Plus a load of stuff I found by pressing random buttons (looking at you, spacebar).

Coincidentally works as preparation for the Multiplayer Campaign Concept, which is all done with quick battles.

In other news, the Mondrainville video (Scottish Corridor 5) should be well on it's way to completion by the time this comes out- I'm writing this on Monday and the script just needs checking- so this should give me plenty of time to get stuck into the next War Room script... once I decide exactly what I'm going to do.

I'm somewhat holding off on the winter turn-by-turn- I'm probably going to try and tie it in with the multiplayer campaign, plus Chap is a bit busy and I want an opportunity to get even for him repeatedly beating me in CMBS :)

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Anonymous

Love it. Thank you. Always a bit intimidated with all the selections available. This cleans up my perspective quite a bit.

UsuallyHaplessVideos

@Paul Dangel The main bottleneck has always been Slitherine wanting a functional tournament system first, presumably because it's harder to patch it in to Steam releases than it is to include it from the word go. There's a (I assume) final open beta test of that going on now for CMCW- if it works without any issues, then it can be patched into all the WW2 games and then it's up to Slitherine to get them onto Steam. So, TLDR: the technical hurdles are almost done, so soon(?).