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I've had a lot of workload to get done of things besides Neko Paradise, which are done now.
So basically I will be able to focus mostly on Neko Paradise till end of April.
If I'm able to get a update out till then, is hard to tell, but at least it should be pretty close to be done.
I've been listening to a lot of player feedback and making some noticeable improvements to the game too, introducing some new mechanics, like textbox transparency, tooltip functions and the function to change the player's name in the bedroom's laptop.

Some things have been "reworked/polished" too, including the point system.
I'll be adding some new wallpapers to the game and swapping the artwork with wallpapers out too.
Every character will have it's artwork now added into the game and unlocked when reaching 100 points with a character.
Also, no need to worry about it being 100 points, it's actually won't require more grind than usual, since the distribuition was balanced out.
When loading the savefile for example, if you had let's say 25 points with choco, you will have then 75 points instead. So everything was balanced out and adapted, in a way that players also don't lose progress.

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