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Hi everyone!

Another version of Frisky Island is ready! In this one things like begin to add sounds and the inteligence of the contendand took more time than we wanted but we are quite happy with the updates.

Hope you'll enjoy this one and soon another version of City of Elana.

Updates:
· Fixed some bugs caused by several cards being defeated at the same time.
· Fixed a bug that caused the cards to stay floating during the battle and in the deck builder menu.
· Added sounds (some are personalized and some are a placeholder because it was taking too much time).
· Added music.
· Added Ally and Lily as commanders (although their commander skills are copied from other commanders and pending to have their own skill).
· Added the guards cards from the characters of show towns world of chapter 3.
· Now the opponent commander plays better. Except for a couple of special spells, it tend to choose the better option.
· Improved a little the interface as well as some effects like the screen shaking when the exhaustion   dealt  is over 20.
· Added campaign although is still a sort of placeholder. You can progress through different commanders but we still have to design levels, matches and many more things to it.
· Now the spells show their targets.
· Added gallery  (when you get a card, in the deck builder menu, you can trigger the images and animations of their attacks).
· Added debug code to unlock all cards: https://www.patreon.com/posts/35899764

Known bugs:
· Sometimes the volume decreases but it can turn to normal later.
· When the commanders are targets of spells, they can appear with the incorrect target colour.
· Sometimes the vibration of the high damage hit is not triggered with commanders.
· Sometimes the opponents keep or use spells without the need of it.
· Sometimes the remains of the cards, meant to block the paths... Don't block the paths.

Windows version: Link
Browser version: Link
Android version: 32bit version link and 64bit version link 

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