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First of all, we are very happy to announce  the team is definitely growing ^^
From now on (actually during March too),  we'll have the help of Berserk, who will help us coding, testing, translating and with all the little tasks surrounding the development of the project.

Also, since the last alpha had some slowing down problems, during Monday we'll publish a hot fix (We think that we have, more or less, fixed the problem but we want to take the chance to fix a couple of things).

On the paper, during this month we planed to start the combat but it would  bring us too much things to work on before we could release it in the next month. (Although it's everything more or less planed and it seems this time it's going to be even fun) . Because of this, this month we plan to finish the crafting of the items and spirits, designs of 9 new (battle) spirits, finish the training system to train friends and well, more or less, everything involving the objects and it's mechanics. If we have time, we'll add events for another area and write event winners from the polls to finally include them. Meanwhile Xanazz and  U53ful 1d1o7 will keep working on images left for chapter 1.

Comments

Brad Cooper

I should also proof read, hear i am talking about quality and i cant even type 3 words with out fucking up

Feodosiy

gratz with grow :)