Alpha 2.6.6 (Patreon)
Downloads
Content
More art should been added but luck doesn't smiles us again at the end/begining of month (we should try to publish at the middle instead). Even so we had included
some sketches so you can se how the work is going.
Next week we'll take a little vacation and we'll be back on Monday 11. Between mojito and mojito we'll try to take a look at your comments to answer and help as much as we can.
Reminder:
To run the alpha as an .exe, you have to extract everything inside the projector ALPHA2.6.6.zip into a folder, run the file flashplayer_21_sa.exe and drag the .swf file on it. To run the .swf normally, run it with a browser with Adobe flash player
updated (better if its google chrome).
Upgrades:
· Now combat is easier (Elana hits harder)
· Trainings modified. A little more difficult (now wera a joke :P) but there is always reward even if you lose and also the amount of times you need to train to reach the maximum its been reduced.
· Now inside the areas you can see the stats unfolding a tab in the bottom left of the screen.
· Some bugs fixed in the prison.
· Fixed some issues with “acuatic supplies”.
· Fixed some sound bugs about the music getting stuck.
· Now in battles you can surrender.
· Fixed some night malfunctions of the events (maybe the event said Elana is taken to the nest or things like this but then didn't happen).
· Fixed the bug that allows to have more magic points or energy than the maximum of the bars.
· Added sounds on the combat (some still undone).
· King added (with 4 images and a demi-animation).
· Queen added (with 4 images).
· An event with both the king and the queen apear when the events of both of them are completed.
· Added the subareas of the crypt and the royal chamber.
· Added 4 images for observing events in the academy (1 at the door).
· Added 1 image for observing event in the castle (sketch).
· Added 6 images for observing events in the houses (2 sketches).
· Added 1 image for observing event in the square (sketch).
· Added 1 image in the forest for observing events.
Known bugs:
· If, when you “kill” an enemy you click very fast, it could make the program broke.
· We've been told quite times about a bug in the farms and the barn wich could make the program broke, but we have not been able to found it. Even so the code it's been checked to try to prevent it.