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This is a pre monthly alpha since we

are going to publish another one probably at the end of next week.

Upgrades:


·Sounds. We had added new musics, sounds on some images and most od the clips, singulars... and a little balancing with the volume.


· Fixed a lot of bugs. Could still apear a bug freezing in the farm we've ben noticed about but we couldnot find it so we could not work on it. Still a couple minor bugs to

fix and some new could apear but it should be quite debuged.


· New alarm system. Now the chance of being caught works different. All areas have it's own beginning alarm wich determines the chance of being caught plus the plus alarm every action have. Also actions will increase more or less the alarm for further actions. There is two types of alarms, the base and the added by the actions. The base alarm of the area can be decreased by reaching the 100% of infulence in other areas and the increased, by letting the time pass, wich force the player alternate the areas to play.


· Provisional symbols for the actions stats. Also now the actions doesn't work the influence the same always. As the influence is rised in the areas, the actions are

easier to perform but will give less influence.


·Added 7 images for observing events in the castle and one in the houses.


·Gallery updated.

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