Plans to close "chapter" (Patreon)
Content
We have to thank the people of the forum for giving or for convince us to do lots of this ideas.
All the plans explained next are meant to share space with a couple of animations, and several images for observing events per month, fixing bugs, adding sounds...
February: Sub areas month
This month we want to focus on adding diferent places to go, or do diferent things, inside the areas. Places like beach, academy lab, fairy village, a room in the tabern or Elana's nest on the image above... thirteen or fourteen alltogether but that doesn't mean we cut some depending on the time it take us. Some of them will only add more observing events with the possibilities of this sub areas and others, will add more features on the game. This is not very closed so we'll see where it goes.
Also we want to add time for the days, and night, wich will be far less complex than the day but will add some possibilities for the events, probably in a darker way (could count as another sub area).
We want to finally add the castle too and if we don't have enough time for it we'll probably move some of the work from the sub areas to next month.
March: Combat month
Nothing more to add. We'll focus on finishing all the combat features and probably keep working on the remaining Sub areas.
April: Singulars
If not finished yet, do the rest of the work for the queen, the king and archmage. (probably keep going with the subareas)
May: Closing event.
Prepare a big event for the end of the chapter, Fix and finish all the images and animations for the phyisic and magic actions and balance everything
June: Elana has evolved
Start preparing all new events and abilitis for the new Elana and keep going.
At this point if we had been able to finsih everything we have the possibility to add a whole new battery of observing events. We've been working with another writer and we'll got the text to do it then. We think that, althoungh the game will have a lot of events by then, it will be lot more complete with a little more. Even so, we'll only do this if we think we are able to keep going with the normal developement of the game.
This is a little optimistic, but we think it's doable and as said, not closed.
Feel free to suggest or complain about if you are not okey with it.