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Gift of Hedone - Elemental Dungeon Trials

  • Yes, I like it 245
  • No, I'm not a fan 2
  • Meh, not fussed 7
  • 2023-10-04
  • 254 votes
{'title': 'Gift of Hedone - Elemental Dungeon Trials', 'choices': [{'text': 'Yes, I like it', 'votes': 245}, {'text': "No, I'm not a fan", 'votes': 2}, {'text': 'Meh, not fussed', 'votes': 7}], 'closes_at': None, 'created_at': datetime.datetime(2023, 10, 4, 8, 37, 25, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 254}

Content

Hello you sexy deviants,

So like most RPGs, there will a dungeon that will need to be completed/explored which will inevitably end in a boss fight.

But what I have been trying to figure out what would be the trials to overcome to get to the final boss. Each Dungeon will have 3 x Tributes that need to be charged. These tributes respond to sexual energy. This sexual energy will be channeled through the Ethereal Lady who will engage with different mystical penises to orgasm . These penises are charged then by trials your team will have to complete - so by not completing these the Ethereal Lady will ultimately not achieve orgasm, and you cannot proceed.

The trials will get progressively more difficult and introduce additional conditions or debuffs whilst performing. Potions will also not be allowed whilst attempting these. See each Dungeon trial idea below:

Fire Dungeon:

Party will need to be fierce and aggressive to charge the elemental tribute area where the ethereal lady is trying to orgasm – to charge the tribute the party must defeat enemies quickly and swiftly before their time runs out.


Earth Dungeon:

Party will need to remain sturdy like earth to charge the elemental tribute area where the ethereal lady is trying to orgasm – to charge the tribute the party must keep still. Whilst remaining still the tribute will charge but enemies will be trying to attack you. If you do move, this will remove progress from the charge.


Water Dungeon:

Party will need to stay nimble and fluid like water to charge the elemental tribute area where the ethereal lady is trying to orgasm – to charge the tribute the party must keep moving and avoid getting hit by enemies for a period to progress. If you get hit by an enemy, attack an enemy, or defeat an enemy this will remove progress of the charge


Light Dungeon:

Party will become vulnerable to charge the elemental tribute area where the ethereal lady is trying to orgasm – to charge the tribute the party must defeat enemies whilst your health is slowly depleting. To succeed you will need to survive until the time runs out. 


Twilight Dungeon:

Party will need to be perceptive to charge the elemental tribute area where the ethereal lady is trying to orgasm – to charge the tribute the party must defeat enemies that are invisible, these enemies will occasionally, and briefly become visible, but then disappear again. You must defeat all the enemies in the time given.


Do you like this idea?


Comments

David

The only thing I’m confused about is if there’s combat/enemies guarding the trials. Because if so, the light trial becomes insanely difficult because you essentially have to no-hit your way in there as well as practically going hitless in there

nsfwpixels

So, leading up will be standard no condition enemies, and once you reach the trial - it will be a checkpoint, I hope that helps clarify. In short ypu won't be expected to do a no hit run

tommy-cool

Sounds great. How can you defend yourself in Earth Dungeon when you are not able to move? I think it would be intereseting if you can't protect yourself while charging. You have to wait for the perfect moment (or create it) to enter the charging area and than hope it works out. (This captures the "trust in yourself and wait" element of earth)

nsfwpixels

Thank you, so I was probably poor in my explanation - so you will be able to use abilities just not move, so it will be a matter of when there are walking/running inputs - these will be what you can't do