Anduo Report - March 24th, 2022 (Patreon)
Content
Heya all! Vils here with the weekly lewds for the week! Let's check 'em out!
Environmental Concepts
pmperfect: "This week we mostly refined initial concept of previous week - grasping the look and feel of exterior gates/walls to pick the best option out of them. More detailed design of Mercenary guild building in order to make it pop and just plain cool looking Resulted in team collaboration concept of in-town Statue turned out to be breathtaking and can already be seen on screenshot from engine. Lastly some initial concepts of first level of town general population buildings exploring more bridges/connectors between them. We are just a couple concepts away from going into 3D and modeling 'em all!"
Status
Vils: "Writing has been progressing slowly but surely! I've added in a bunch of spots for new voice messages to play to support the visuals provided by the pictures that Rosa sends you. We've also had two more background music tracks added to the game and they are absolute bangers. No word on a wider release date yet, still just chugging away at the polish!"
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Lewwwwds!
Bear: "Heya, bear here! Not much to say from me for this week. I've been teaching our new animation team member some more stuff and been working on animations myself. The Braid CG is 100% done animation wise with sounds and everything and I'm about half way done on the Nun CG. I'm aiming to get the Nun CG done, both of the CG's implemented and a bunch of bugs fixed before the release!"
That's all for this week! We'll see you all next time for another Anduo Report!