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♥ Happy Valentines Day ♥

Hey everyone! Hope you're all having a great Valentines Day with your partners... Or your hands! We've been hard at work on the next update for Third Crisis and we've got a few things to show you guys.


Carceburg

One of the main focuses of 0.2.0 is going to be in fleshing out the town of Carceburg. To that end, we've added levels for the town hall and the bar with scenes to fill them both, as well as allowing you to walk around and explore the town full of lusty citizens in search of Jenna's girlfriend.

Jenna will find herself in the middle of Carceburg's Town Hall, where women known as public dumps are used by the men of the town to keep their addictions under control. (Yes we know they're all clones, we're working on more sprites for males)

We're putting a real emphasis on making everything lewd now since we're done with the framework of the game and we've introduced the twist into a lewd world. This brings us nicely to our next talking point. 


Lewd Content

We know that the weaker part of 0.1.x was the lack of lewd content in comparison to the chunks of sfw gameplay and we're going to be looking to fix that in 0.2.0. Multiple new CGs are going to be added along with some interesting scenarios to pair them with for our dear hero Jenna. We're also going to be introducing a new character that's geared towards all things erotic. Meet Jewel.

Jewel works as an erotic dancer for the bar of Carceburg, drawing in all the men from around town and giving Jenna a friendly face to turn to. She's going to be making her introduction in 0.2.0.


Combat

The combat will be taking a bit of a backseat in 0.2.0 while we dedicate our time fully toward fleshing out the lewd side of the game. We think you'll agree with the decision when the update is in your hands. This doesn't mean we aren't going to touch combat anymore and specifically we're still iterating on a certain fight that we know has been giving people trouble: the Leath fight. 

The fight's gimmick has proven to be a little confusing to people and there aren't that many hints or cues to get people on the right track. We'll try to both solve this, and also make the fight a little less difficult to get through once you've figured out the gimmick. We've already done a couple iterations on it including the one with 0.1.1, and we're really looking forward to making the fight be a cool moment for you guys rather than some confusing and annoying thing that overstays its welcome.


Conclusion

There are a ton of small tweaks and changes that are going into the game based on feedback that we've gotten from you guys on forum threads and comments, so if you have a problem with something or you have something to suggest, feel free to let us know!

We're tentatively aiming to get 0.2.0 out to you guys sometime near the end of March, and we'll have a more precise date as development continues. 

Look forward to a new Sketch Vault featuring Jewel this Friday!

Thank you all so much for joining us on this wild ride, and we'll see you guys in the next development update next week on Wednesday. Have a good Valentines Day!

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Comments

Anonymous

One question I have, is will there be more bondage/BDSM stuff in the future? Like blindfolds, gags, and slavery?

AnduoGames

Definitely! We wanted to explore those sorta things from the start of development. It'll just take a little bit to get them in game since we're developing based on what the story requires in each release.

Anonymous

Will we get to see those two guards have their way with Jenna at some point? (my chest was pounding there ngl :P)