Home Artists Posts Import Register

Content

I will also update the overall framework and menu of the scene. 

  -More expression styles.  

  -Perspective control.  

  -Update plugins, introduce new features, and delete some outdated plugin.  

  -Automatic or manual CUM

  -More LUTS

  -Convenient options for changing appearance  

  -Selection of female voice options  

  -Bug fixes  

  -Various implementation logics

I'll do my best to implement the above ideas and test their practicality, so I won't be able to release them quickly (estimated time at least 3 weeks). I'm really looking forward to everyone's suggestions, and I'll carefully consider each one. I aim for a scene style that is straightforward and minimalist, convenient for both POV and VR, and streamlined and high-performance across different hardware environments.

Please reply with your suggestions below. I'll read each one carefully. Thank you, everyone!

👇👇👇

Comments

jack

😊👍

Robert Monotoli

Personally, I am more interested in a greater number of poses per a scene compared to average scenes (usually 2 or 3 poses per a scene), but I suspect that it is generally kept that low for performance reason or to ensure greater output of scenes each month. But these planned improvements as announced for future scenes are ok with me. Good luck with the work on them. :)

LDR

Firstly, thank you for your suggestion. You are partly correct, but the lower number of poses is not due to performance reasons. Let me explain (although I have mentioned this on different occasions): The primary reason is that VAM is a niche game, and the only effective way to promote it is by consistently releasing content on the hub. You are right; having a lower number of poses allows me time to create 1-2 scenes per week. While I could create 10 low-quality poses in a day, in reality, I spend a significant amount of time refining each pose until they appear natural. (It's common for each scene to take 4-6 hours.) The secondary reason is that while adding more poses is easy, achieving satisfactory lighting becomes challenging. Placing numerous lights may seem like a good approach, but it adversely affects performance. However, I will eventually implement more poses.😀