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Ignore this bit if you only want to see how rewards are changing.

Hello subscribers! First off I just want to thank everybody for subscribing, I was not expecting this much interest in my content, certainly not this quickly, and it has been a welcome surprise! I wanted to start by giving some background on what I've been doing previous to making this content, learning animation skills in a program called Autodesk Maya, which is basically a paid version of Blender that sees a lot of use in the professional animation industry. Though some of my knowledge has been easy to transfer from Maya to Blender such as knowledge of animation principles and generally how 3D software works, it has taken a bit more time to figure out what the Blender versions of certain Maya functions I was used to are. One of these functions is the lighting and rendering engines in Blender. I was unaware of a default Blender lighting option that Maya does not have on by default, and hence my first animation had quite flat lighting without much contrast. This changes how my rewards per tier works - previously I thought it was just that particular scene that forced me to have subpar lighting and I would be able to make "high quality" and "medium quality" renders, but now I realise I can improve lighting for all my versions.

This part is how rewards are changing.

Therefore I will be changing my rewards descriptions as I am improving the lighting of all tiers across the board. As this was originally an extra feature of the $10 tier, I will be producing multiple camera angles per video for this tier going into the future, and I am open to suggestions from those who are supporting me for extra features. A Discord server, extra polls for more specific things such as characters used and holds, WIP updates, short tutorials if you want to learn my animation process, I am open to any ideas (within reason) so if you have any specific features you would like, either from the previous list or otherwise, please let me know. Thanks, HastyFour.

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