Mahou Arms Progress Update - February 2024 (Patreon)
Content
Hello Patrons!
I know it's been a while since our last update and timeline, so we wanted to take an opportunity to show what's coming up and our plans for the future.
The Next Update
First up, let's talk about what's coming in the next update. It's a fairly big one. Here's a quick summary:
- GARDA aircraft carrier base (new level/mission and home base for the player)
- 3 New Settlements Populated by NPCs
- Sidequests available from NPCs
- The long awaited Soul Retrieval functionality (what those major surveys are for). You can find souls and imbue drones with them, who will wander around your base!
Please enjoy some screenshots/videos of the upcoming content. We're hoping to release it in the next couple months. You may have seen some of these pictures/videos before on our social media, but not everyone follows us on other platforms so we thought it was important to share it here as well.
Soul Management System:
New Drone Model:
GARDA base:
Ark Settlement (Inside the GARDA Base):
GARDA Dormitory:
Air Vents (for side quest):
Astoria Settlement:
Exodus Settlement:
NPC Customization (for internal use):
Videos
Patreon doesn't support video embedding, so here are some links to videos we've shared.
Butterfly Character: https://www.youtube.com/watch?v=COxPlkL6eJI
Updated Drone Racing: https://www.youtube.com/watch?v=tRR8wFrGJq4
Server Room 1: https://twitter.com/mahouarms/status/1744706509572124797
Server Room 2: https://twitter.com/mahouarms/status/1744707111014318317
Coming Soon
In addition to what's planned for the next update, I'd also like to discuss and show some of what we've been working on. There are some mild spoilers here.
Sea of Souls
This is a new level which is mostly narrative-based. Pretty.
Siberia
This is a new combat level where Susan will be introduced in the narrative. It is quite large and will contain another settlement with NPCs and sidequests. This area is still a work in progress.
Future Plans
We're a very small team with high standards and this has led to a slower production process. However, we, like everyone else, want the game to be done and available for everyone to play as soon as possible. I feel like there is now enough content in the pipeline to deliver a satisfying experience for our fans, once it's polished and released.
Therefore, we plan to refine this content and get it done by the end of the year. We will consider the game to be complete at this point, although we may continue to work on it post-release if we can't finish everything we hope to. Those updates will be free, of course.
Thank you as always for your support!