Hotfix Build 0.1.728 Live (Bleeding) (Patreon)
Content
Uploaded a quick hotfix for a couple gamebreaking bugs in the last bleeding build! To access it, make sure to select Bleeding in the launcher.
Changelog:
-added a framerate counter (accessible via graphics options)
-added a move name display (accessible via gameplay options)
-plug a hole in ny_pier_marketplace
/// bugfixes ///
-simple throw (used in Anemone), attacks no longer break when FPS <60
-couple timing tweaks
-dash cancel move links unified
-shooting attacks no longer add z height to enemies (they still juggle)
-OL melee attacks do damage again
-fix snap rotate bug when amelia isn't moving
-fix bug where amelia constantly shoots west regardless of where she is aiming when no enemies are around
-landing animation has move links now
-enemies no longer have axes as default weapons