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Nathan Grayson and Riley MacLeod have just launched a brand new, worker-owned games publication called Aftermath, along with some other ex-Kotaku staff you'll recognise. As in, today, right now! Chris grabbed them for an interview a few days ago to talk about the challenges that come with starting something fresh, crowdfunding and what being "worker-owned" really means in this context.

"You know — and everyone knows — that 2022 and 2023 have been nightmarish for games journalism, and for journalism broadly, and also for games studios. And like, what else are you going to do? Where else are you going to go? When I panic and I'm like: is this a ridiculous idea? Should I just go and get a real job where somebody else understands how the taxes work? I'm like... what is it? Where is it? It's exciting to think about, you know, now we're the job! We'll make the job."

Here are the links (although the podcast is taking a little longer to end up on the feeds for some reason):

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Comments

David Zuniga

Wonderful interview! And lovely to hear their very human perspectives on the games journo industry. Best of luck to them!

TJ Michael

I can't wait to listen to this! I've been reading Kotaku since I was teenaged gamer, and now I'm a just-shy-of-30 game developer, I've been waiting for them to pull a Defector for years :)