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Lately, there have been problems with people logging into my games using Patreon. People keep reporting issues, and I've had trouble logging in too. So, I thought it's a good time to find a way to solve this problem for all types of projects.

After our previous server fell right onto my neck, my homie id019 and I put our heads together to figure out how to fix it and make a better system so this doesn't happen again. After a few days of working hard with Amazon Web Services, I finished it today. I'll test this new way of logging in when I release the next update.

Also, I have more news to share. I've got a clever plan for deciding what new things to work on first. The main idea is to Make Content. Whoa, that's surprising... However, the main point is about sticking to the approach of doing from less to more. First, I'll make one animated scene. Then, I'll group 3-5 of these scenes together to make a short story. After that, I'll combine several short stories to make a big game like GCS and others. This means I can try to make playable even the smallest portions of the content.

This idea gave me another good idea. The short videos I make to show scenes in the game can be turned into small games that you can play. I already made a way for these scenes to work in a web browser with just one click. My web engine can't handle big games like KMC or GCS, but it's perfect for small interactive scenes where you can have fun with physics and customize things. It won't cost me much, unlike hosting a big game. This means you can watch a video of a new scene and then play it right in your web browser. Imagine my latest video about Loona's breastmilk latte – you could open it in Chrome and actually play it. Pretty dope, huh?

With this way of making things, I can then put together 3-5 of these interactive scenes and make more small games using Unity. Like a whole story about Loona working at a cafe. Again, this won't cost me much, because I made it for KMC, which anyway will have these scenes later.

This doesn't mean I'll release all the KMC stuff as separate games before the main KMC game. No, these smaller games will come out after they're part of a fresh KMC release. But I can definitely make some simple web games from the most exciting scenes as soon as I make them.

All these web games, small Unity games, and big Unity games should let you log in. So, that's why I made a new server. It is a solution that lets you log in even if you're using a potato.

From now on, let's keep making new scenes for Kiss My Camera 😏

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