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Last week went according to plan. I completed a new secret ending that'll take some real determination to find (and might be the first ending to result in a death...). All of the interaction points of the new room are added in, and I've gotten well into the new character interaction, even further so than I had hoped, thanks to a good productive weekend.

The next two weeks are going to be pretty limited as far as time I have to work on the game. This week is Thanksgiving, which means family visits again, and next week I'll be traveling for a funeral.

So, as far as what I'm hoping to get done, this week is just this:

1. Continue work on new character interactions.


Next week will likely look similar. Once we get into December, though, my schedule will free up again until Christmas.

As always, I truly couldn't do this without all of your support. Thank you all.

Comments

LawnGnome

My condolences for the real-life death.

nearnfar

Appreciated. It wasn't unexpected, so that makes things less difficult to accept. But it's never really easy.