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Growth sequence 3 is written and plugged in.

The first batch of explorable areas have been added (they still need to be fully written up and coded).

The second batch will go super quickly, as it's a similar setup to the first batch, so I can copy paste a ton of code.

I'm hopeful that I'll at least have the areas off this branch all drawn up by the end of today, and I can possibly start in on the next character introduction!

Also, there's a fun detail in this area that will be the crux of a lot of the game's story and mystery, so that's fun to finally get to!

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