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I'm going through the demo over and over, cleaning up bugs typos as I run across them and generally cleaning up things so that it looks a bit nicer (for example trying to eliminate giant spaces between paragraphs or walls of text). It's a pretty daunting undertaking, but I'm slowly making headway.

I've also found some pretty messy bits with one of the endings that seems to cause some screwy issues if you take certain paths. Hopefully I can sort that all pretty quickly.

I'm hoping for a Sunday public release of the demo, which should give me some baked-in wiggle room in case things get more difficult or something comes up irl.

Until then, I'm back to work!

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