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Level select is done! Now there's finally some opportunities to get out of the house. Character customization is working again as well, but I still need to add a lot more options for it. 

Expanding near walls or objects should work a bit better than before, but don't be surprised if some strange things happen now and then. You can transform back to the skinny body to get out of most awkward situations or reload the level if it's real bad. I want to fix these issues, but making the physics engine behave in all cases is really fiddly work. I might end up limiting where you can expand to avoid the jankiness.

Anyway, I plan on revisiting feeding mechanics next and I'll probably sprinkle in some more character customization options as well. Also, now that the ground work for supporting new levels is made, expect to see another poll for the next new map in the near future.

https://bit.ly/44owFoc

Files

LevelSelect

This is "LevelSelect" by B Gon on Vimeo, the home for high quality videos and the people who love them.

Comments

King of Pigz

Nice, can't wait to tryout. Can't wait for more body options especially bigger booba.

Korota

I just found out you had a Patreon, and I'm really glad I did! The progress you've done is awesome. I'm looking forward to seeing new stuff, particularly new body options and shapes(a double-wide version of the 'long' body so she's just an absolute pool of blubber is the dream shape I'm quietly hoping for, lol), and feeding options to make the blobs even blobbier!

WGfan231

I don't know if it was intentional or not, but I noticed that the fat face/limbs toggle option seems to be missing in this version. I'm also really looking forward to the interactive feeding mechanics that you mentioned for future builds!

blobygon

It's still there. I just moved it to the character customization panel so now it can be saved to a preset like the other customization options.

WGfan231

Ooh, I see it now, I was looking for it in the old spot, sorry!

JB

This is really great 👌 But when I launch the game it opens up in full screen in a boxed window, is there a way to fix that?

blobygon

Thanks! You can try pressing Alt + Enter which should force it to fullscreen. Lmk if that doesn't work.

Jables

wait a minute. did you also add VR support in this build? my vive fired itself up on launch and it just works lol. Awesome work!

blobygon

Lol! I did not expect that. I installed a VR plugin a while ago to experiment with VR stuff, but I haven't done much of anything with it yet. I'm surprised to hear that it works in builds, but that's super cool