Mutant Triptych details + family vacation update (Patreon)
Content
This was a commission I thought I would share that used some of the techniques in the last visual tutorial. A lot of it you can see in the background - the clouds in the sky/rocks on the ground were done with some pretty quick by hand pixel art and then I applied a paper texture to them. The foreground mutant is less textured because I went through and did a lot more work by hand (it looks more "human" than what the computer can generate and then index into different colors).
I made this sort of a triptych because I kind of feel like I couldn't find the exact color palette that I wanted (or maybe I liked them all too much???).
Anyway the textured look gives it a more painterly effect, maybe more like an old painting with a lot of grain on it, but still! I like the way it came out, especially the differing styles of the background/foreground elements.
The other pic I uploaded with this post is an example of a more obvious texture. This was early on in the commission when I was trying to figure out just what I wanted to do. In the course of my sort-of-stupid experimentation I printed out some of the background elements (i have a cheap printer+scanner and cheap printer paper, nothing fancy) and then scanned them into the computer where I then layered the printed version on top of the pixel art .png (I scaled the printed image accordingly). It came out looking like it straddled the line between an indexed image and something done by hand. It's weird! But also sort of cool...
Anyway, I'm trying to have Family Vacation done very soon, it's just sort of been a slow finish because I have sort of had a rough health month for a couple reasons, however I am over the worst of it and moving at a pretty good speed.
Thanks all for your patience and patronage. Let me know if you have any questions about anything game or art related.
-Yames