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Hey, folks! How's everyone doing this week?

First, just in case you missed it: I put up a small Brittani photoset yesterday, available to all patrons -- starting at $2. Check it out if you haven't yet.

I don't have toooo much interesting stuff to share this week. I continue to write while picking away at the art for the opening scenes. I knew that this opening would be a bit of a pain due to the way I set it up at the end of the last chapter, buuuuut it doesn't make it any easier. 

Still, all my usual gripes aside, I'm having fun with this one. I've had a lot of people caution me against splitting the narrative into too many possible directions, at the risk of having the work spiral out of control. And I think that's a totally valid fear. I've made no secret about the fact the last update really got away from me, and I'm working to avoid that in the next few updates.

But, I really enjoy watching as the story breaks off in interesting directions, presenting me (and you, the player!) with more opportunities and obstacles. I always thought it was kind of trite and twee when authors would do their whole, "Oh, these characters really write themselves.." thing. 

But, I'm finding there is some truth to it. Except it's not so much the characters writing themselves, as it is me examining a situation, and really thinking about how the characters might respond to it. Sometimes that leads me down an interesting road, and I'm forced to write something in order to remain true to the characters.

Sometimes that means that I write a situation without fully considering the consequences, only to walk head-first into them a chapter or two later. There's one particular character who, if you have a bad relationship with them, might cause another relationship (or two) to sour. The images above are a big hint in that direction.

With that ominous warning, I'll leave you to enjoy the rest of your week! As always, take care of yourselves, and thank you for your support!

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Comments

HongFire

Nothing says you can't explore/expand other routes after you finish the story. Friends In Need: Gold Edition. Err. Friends In Need: Charity Edition?

Bob Obo

Looking forward to Maya becoming the main antagonist to bad Guy

neonghostsstudio

Honestly, I fully expect to do that once I finish the game. It'd make sense, especially if I put it on Steam as I expect to. It'd even be fun to check in with the characters every so often, after the story's wrapped.