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Hey, friends!

Work on the next update is proceeding well. I've honestly lost track of the total number of renders I've completed, but I should land somewhere well north of 400.

I decided to do a little rewriting for Chapter Two, reworking the opening to spotlight a character that was otherwise going to be kind of a one-off. But, I realized that giving her more of a presence meant I could tie her story into another character's in a later update, while also beefing up the content in this update, adding more choices for the player, and more diversity to the cast.

While I was doing that, I realized I could also put another character on more of a slow-burn path, allowing players to ramp up the romance/corruption over a few updates, instead of just getting everything they wanted, right away.

The reworked opening is mostly done, and I'll be moving onto reworking that slow-burn romance/corruption story shortly. It was already written, but now I just need to prune and rearrange a few things.

But, fear not! I usually program Daz to run a dozen renders or so, work on the script, check the renders to make sure they're good, run another dozen, rinse, and repeat. I'm also learning a little more about Daz every day, which definitely helps speed things along.

My goal at present is to release the public update on June 4th, with all patrons getting it earlier, per what their tier of pledge entitles them to.

As always, thank you for your generous support!

Check back Wednesday for another Patron-only image set. :D

Until then, take care!

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