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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a good HDR implementation providing different in-game HDR controls including "White Point" or Peak HDR Luminance which can go up to 2.000 nits, but those values does not represent accurately what is seen in-game.



If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

  • Set "WHITE POINT" slider to: 2.000 (nits; Max)
  • Set "BLACK POINT" slider to: 0

> you're using HGIG:

  • Set "WHITE POINT" slider to: 950 (which will be close to 800 nits in-game) or 1.150 (for G2) or 1.700 (for G3)
  • Set "BLACK POINT" slider to: 0


If you don't have an LG OLED and:

> you don't have an HGIG option:

  • Set "WHITE POINT" slider to: 1.150 (nits)
  • Set "BLACK POINT" slider to: 0

> you're using HGIG:

  • Set "WHITE POINT" slider to the corresponding real Peak HDR Luminance of your TV in "nits" + add around 150 more
  • Set "BLACK POINT" slider to: 0


In all cases leave "BRIGHTNESS" to its Default value of 25, UI BRIGHTNESS at 0 as those already represent a balanced exposure for both the game and interface.

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