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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance around 6.000 nits.

For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.


The provided in-game settings only alter the exposure, saturation and contrast of the image, but not the HDR range:



Leave "Brightness", "Saturation" and "Contrast" sliders to their default values as they already represent a balanced PQ.