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The game is NOT using/applying Xbox HDR Calibration app settings.


The game has an average HDR implementation with a fixed and not adjustable Peak HDR Brightness around 1.500 nits.

For this reason it's suggested to use Dynamic Tone Mapping in order to fix eventual highlights' clipping or a not properly lit image.



In all cases leave the "Gamma" slider to its Default value as it already represent a balanced exposure and contrast.

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