Home Artists Posts Import Register

Content


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation as it provides an actual Peak HDR Luminance control in numerical values but not in nits, which can go up around 500 nits and a much brighter User Interface which can go up around 1.200 nits.

Dynamic Tone Mapping is the preferred solution here in order to automatically balance a proper HDR rendition between in-game and UI elements.



If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

  • Set HDR Brightness slider to: 100 (which is around 500 nits in-game and 1.200 nits for the UI);

> you're using HGIG:

  • Set HDR Brightness slider to: 60 (which is around 400 nits in-game and 800 nits for the UI) or 75 (for G2) or 100 (for G3).


If you don't have an LG OLED and:

> you don't have an HGIG option:

  • Leave HDR Brightness slider to: 75 (which is around 470 nits in-game and 1.000 nits for the UI);

> you're using HGIG:

  • Set HDR Brightness slider to one of those values and the corresponding real Peak HDR Luminance of your TV in "nits":

Comments

No comments found for this post.