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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a fairly good HDR implementation offering Peak HDR Luminance control in nits value (up to 4.000 nits) and additional Exposure/Brightness sliders.



If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

  • Set Maximum Luminance slider to: 4.000 (nits; Max);

> you're using HGIG:

  • Set Maximum Luminance slider to: 1.000 (nits; as there's the same Assassins' Creed Origins/Odyssey/Valhalla bug where anything below this value will just trigger HDR "Off") or 1.500 (for G3).


If you don't have an LG OLED and:

> you don't have an HGIG option:

  • Set Maximum Luminance slider to: 1.000 (nits);

> you're using HGIG:

  • Set Maximum Luminance slider to the corresponding real Peak HDR Luminance of your TV in "nits" but don't go below 1.000 nits.


In all cases set the "Exposure" slider to: 0.5 in order to improve shadow detail.

Leave "Brightness Calibration" and "Contrast" sliders to their Default/Middle value as they already represent a balanced picture.

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