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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a decent HDR implementation offering in-game Peak HDR Luminance control in nits value, but only up to 1.000 nits.

It also offers an UI Brightness slider to control the luminance of in-game menus.

(The only problem is that black levels seem a bit raised in HDR compared to SDR, but it may be a deliberate choice)



If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

  • Set Max Brightness (Nits) slider to: 1.000 (Max; nits);
  • Set UI Brightness slider to: 2.00.

> you're using HGIG:

  • Set Max Brightness (Nits) slider to: 800 (nits) or 1.000 (for G2 and G3);
  • Set UI Brightness slider to: 2.00.


If you don't have an LG OLED and:

> you don't have an HGIG option:

  • Set Max Brightness (Nits) slider to: 1.000 (Max; nits);
  • Set UI Brightness slider to: 2.00.

> you're using HGIG:

  • Set Max Brightness (Nits) slider to the corresponding real Peak HDR Luminance of your TV in "nits" (which can go up to 1.000 nits max);
  • Set UI Brightness slider to: 2.00.

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