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The game is NOT using/applying Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game will reach a range between 1.000-1.500 nits but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.


The game still features some Brightness settings, not related to Peak HDR Luminance but to Paper White:

A good "HDR Brightness" (Paper White) value is 30 as it corresponds to a balanced exposure and gamma both for gameplay and UI elements.

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