Monday Update (Patreon)
Content
I'm sorry I haven't really been online too much this week.
Not to get all blearly eyed and crying, but I'm busy as hell right now. For a person like me I'd rather be working and busy, so it's not really a complaint, it's just that I have much much less time to do anything but primary grunt work plugging away. Self promotion and networking with fans kinda falls into the toilet when I only have a few minutes here and there to work on stuff.
Not to get too far into it, but the main project I make most of my money on is in crunch mode. And I had to do my taxes (which I've been putting off because holy hell do I have a lot of 1099s). After that my next priority has been Goodnight Kiss, (which I promise I'm still working on). I've also got some other small freelance things that have been sucking my time up.
I've got slightly more than half of the renders I want for the next release in the can and I've got my rendering rig pumping away pretty much all of the time.
I guess I need to get another bug fix out some time this week. For the next major version I'm still planning on the 20th.
I hope I'll have a little more time to post later this week...