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I didn't have as much time as I had hoped this weekend, but the next update is very close to ready. I'm still confident it will actually go out to $5 patrons tomorrow. 

I've still got to update the UI for some new inventory items, do some more script editing for the story and there's about a half dozen more renders to finish.

All told this update is in line with my normal updates; around 120 renders, and 7,000 words. There's a large complicated adventure game-esque quest to unlock special functionality at the beach and a story turning point that will significantly effect the plot going forward.

Back to work.

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