Next Animation ( HK416 - 2 ) (Patreon)
Published:
2020-07-08 19:32:14
Imported:
Content
There are many situations to consider when drawing overlapping character objects,
You must confirm whether the layer of the object in the dynamic is correct,
This part of the test took a lot of time, haha.
The character’s body objects, I will give it a little transparency,
Let some of the dynamics be seen, but not all of them,
Maintain some looming feelings.
繪製重疊的角色物件時要考慮不少情況,
必須確認動態中物件的所處圖層是否正確,
這部分測試花了不少時間,哈哈。
角色的身體物件,我會給它一點點透明度,
讓部分的動態可以被看到,但又不會全都看到,
維持一些若隱若現的感覺。