[News] Next tasks! (Patreon)
Content
Hello everyone, Corintio here!
Based on what our patrons wrote in the comments here I saw that some people would like to have access to more erotic content during gameplay. So I'll try to implement the bandit negotiation system while I can't work in the open world because other members of the team are on it. This system will look more or less like this:
There will be bandit spawns in the open world, and if Kalyskah is passing by they will approach her and dialogue will start. She will be able to use diplomacy, bribe or seduction to avoid a fight. If they still fight, after she loses, some other dialogue might trigger, where she'll be able to bribe, negotiate or intimidate them. In case she's a member of the puppeteers, she'll be able to attempt to seduce them a second time.
It seems like there are some armours in the game that have clipping issues depending on the size of Kalyskah's breasts. If people could help us to track those clothes so I can solve the issue, this would help a lot! =D
Meanwhile, Sergey is working on more poses for sex scenes between Kalysakh and 2 males.
I might try to check the cutscenes at the dungeon if I have some extra time but I think I'll probably wait for the optimization to be done because there's a chance that the loading screen between the dungeon and open world will be removed entirely once we finish reviewing things. Meaning that players will be able to walk from the dungeon to Thulgatha as if it's just another room. And if we go this route I would need to double-check how we will transport the cameras of the cutscenes and the less amount of things I need to review later, the better.
About some bugs and performance issues commented there, at some point within the next three months, Henri will be reviewing the whole blueprint-class-structure we have in the game, and in doing so a lot of issues caused by dirty code will be fixed.
Alexbito also mentioned he would like to see better loots but currently, we don't have the budget to hire a character artist (Since we are investing all we can to make our programming and optimizations ready for hosting some of our demos on steam later this year) so I don't think we'll be able to have new NPCs or clothes for the next two months. But we might be able to have new weapon styles at some point because we have the 3d models and animators that could work on it. Could take some time for that because Oye is improving Kalyskah's rig so her knees can bend better and enable us to add more physics to her body ( ͡° ͜ʖ ͡°) and Sergey is focusing on expanding the animation list for threesome scenes.
Thank you a lot for your feedback and support =)