Home Artists Posts Import Register

Content

Hello everyone, Corintio here!

Just a quick report of what we've been doing this week:

  • The improvements on the scene between Kalyskah and Boris (fingers, facial expressions and general body language) are done and already in the engine. Waiting to be released on the next patch;
  • One of the branches of the erotic scene between Kalyskah, Harry and Margaret is done in blender, and is now being imported to Unreal engine;
  • We have done some adjustments to the quest markers on the newest quest (Can't Have it All) to make it easier to know where things are. Also added highlights to the door and the prostitutes when the player is hovering them with the mouse. Which makes it easier for you to know that they can be interacted with to start a cutscene.
  • Improvements on the dialogue interface
  • Fixes on the shop interface (that was causing the dialogue to trigger after closing the shop, or to have the subtitles stuck on screen) 
  • Fixes on transitions between dialogue poses
  • We have dropped the review on Loretta's hair for now because we want to make some other NPCs more unique before polishing the ones that are already one step ahead of the others. So we have now started to review Jessie's face (the nurse)



We plan to release a new patch for the patrons until or during the weekend. And after that, we'll focus on the exclusive content for version 0.18 so version 0.17 can go public at the end of the month =)


Thank you very much for your support and welcome to the new faces around here =D

Comments

Doc Suicide

You guys are probably the most communicative game developers I've seen on this site. Keep on being awesome.

VitAnyaNaked

Okay, I think the idea of shifting the focus to other NPCs now makes sense. Good luck and have a good progress!