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Hello everyone, 

Just a heads up that we are running into some issues while packing the game in Unreal Engine. I'm trying to solve it as quickly as I can but it's a slow process because I need to go to the blueprints that Unreal complain about, fix, compile, then try to pack the game again.... see more blueprints complaining, compile them and over and over until everything is working correctly.

I'm a bit tired already and I can't guarantee that I'll be able to do this today. Usually when Unreal have this kind of problem is very simple to solve because it's some change we did in a structure, and opening the places that those structures were being used and recompiling is enough to solve it... But now it is showing some errors I have never seen before and this requires some digging.. For example:

I'm really sorry about the delay and I'm trying my best to fix this =(



EDIT: I managed to fix the problem and I'm now doing some final adjustments and I'll pack the game =D

Comments

lustfulillumination

Seems to be a problem with something I recently changed on the AI, I'm doing some more digging and trying to see if reverting it back to the way it was before works.

Uthan The Perverse

Take your time. We are not going anywhere. ;)